Gets or sets if the SpeculaMaterial is imported - used. If false DiffuseMaterial is always used.
Namespace:
Ab3dAssembly: Ab3d.Reader3ds (in Ab3d.Reader3ds)
Version: 4.2.0.0 (4.2.0.0)
Syntax
Remarks
With setting ImportSpecularMaterial to false SpecularMaterial is not used - only a DiffuseMaterial is used.
Because in WPF it is possible to define only SpecularPower (in 3ds file there is also SpecularSize) the shines effect can be sometimes too strong - in this cases it is better not to use SpecularMaterial.