Overload List

  NameDescription
RotateObject(AxisAngleRotation3D)
Applys AxisAngleRotation3D to all objects and lights. The rotation is applied around objects center point.
RotateObject(RotateTransform3D)
Applys RotateTransform3D to all objects and lights. The rotation is applied around objects center point.
RotateObject(String, AxisAngleRotation3D)
Applys AxisAngleRotation3D to the object with objectName and to all its child objects. The rotation is applied around objects center point.
RotateObject(String, RotateTransform3D)
Applys RotateTransform3D to the object with objectName and to all its child objects - enables rotating object around custom center point.
RotateObject(Vector3D, Double)
Applys AxisAngleRotation3D to all objects and lights.
RotateObject(String, Vector3D, Double)
Applys AxisAngleRotation3D to the object with objectName and to all its child objects
RotateObject(Vector3D, Double, Boolean)
Applys AxisAngleRotation3D to all objects and lights. The rotation is applied around objects center point.
RotateObject(String, Vector3D, Double, Boolean)
Applys AxisAngleRotation3D to the object with objectName and to all its child objects. The rotation is applied around objects center point.

See Also