Applys scale transformation to all objects and lights.

Namespace:  Ab3d
Assembly:  Ab3d.Reader3ds (in Ab3d.Reader3ds)
Version: 4.2.0.0 (4.2.0.0)

Syntax

C#
public void ScaleObject(
	double scaleX,
	double scaleY,
	double scaleZ,
	bool isAdditive
)
Visual Basic (Declaration)
Public Sub ScaleObject ( _
	scaleX As Double, _
	scaleY As Double, _
	scaleZ As Double, _
	isAdditive As Boolean _
)
Visual C++
public:
void ScaleObject(
	double scaleX, 
	double scaleY, 
	double scaleZ, 
	bool isAdditive
)

Parameters

scaleX
Type: System..::.Double
scaleX
scaleY
Type: System..::.Double
scaleY
scaleZ
Type: System..::.Double
scaleZ
isAdditive
Type: System..::.Boolean
if true than the scale values are added to previous scale factors

See Also