Reads the 3ds file and adds the 3d objects (as MeshGeometry3D, Lights, Materials) to Viewport3D
Also if the 3ds file contains camera information set the Viewport3D's camera to the first camera in 3ds file
Namespace:
Ab3dAssembly: Ab3d.Reader3ds (in Ab3d.Reader3ds)
Version: 4.2.0.0 (4.2.0.0)
Syntax
| C# |
|---|
[ObsoleteAttribute("This method is obsolete - use Reader3ds.Instance.ReadFile instead")] public static Model3DGroup Read( string fileName, Viewport3D viewport ) |
| Visual Basic (Declaration) |
|---|
<ObsoleteAttribute("This method is obsolete - use Reader3ds.Instance.ReadFile instead")> _ Public Shared Function Read ( _ fileName As String, _ viewport As Viewport3D _ ) As Model3DGroup |
| Visual C++ |
|---|
[ObsoleteAttribute(L"This method is obsolete - use Reader3ds.Instance.ReadFile instead")] public: static Model3DGroup^ Read( String^ fileName, Viewport3D^ viewport ) |
Parameters
- fileName
- Type: System..::.String
3ds fileName
- viewport
- Type: System.Windows.Controls..::.Viewport3D
viewport to add the models to