Reads the 3ds file and adds the 3d objects (as MeshGeometry3D, Lights, Materials) to Viewport3D Also if the 3ds file contains camera information set the Viewport3D's camera to the first camera in 3ds file

Namespace:  Ab3d
Assembly:  Ab3d.Reader3ds (in Ab3d.Reader3ds)
Version: 4.2.0.0 (4.2.0.0)

Syntax

C#
[ObsoleteAttribute("This method is obsolete - use Reader3ds.Instance.ReadFile instead")]
public static Model3DGroup Read(
	string fileName,
	Viewport3D viewport
)
Visual Basic (Declaration)
<ObsoleteAttribute("This method is obsolete - use Reader3ds.Instance.ReadFile instead")> _
Public Shared Function Read ( _
	fileName As String, _
	viewport As Viewport3D _
) As Model3DGroup
Visual C++
[ObsoleteAttribute(L"This method is obsolete - use Reader3ds.Instance.ReadFile instead")]
public:
static Model3DGroup^ Read(
	String^ fileName, 
	Viewport3D^ viewport
)

Parameters

fileName
Type: System..::.String
3ds fileName
viewport
Type: System.Windows.Controls..::.Viewport3D
viewport to add the models to

Return Value

returns the read Model3DGroup

See Also