Gets the camera with index cameraIndex for the frameNo.
Note: frameNo is double - so it is possible to create smoother animation with getting the positions within frames. See GetFrame for more details.
Namespace:
Ab3dAssembly: Ab3d.Reader3ds (in Ab3d.Reader3ds)
Version: 4.2.0.0 (4.2.0.0)
Syntax
| C# |
|---|
public Camera GetCameraForFrame( int cameraIndex, double frameNo ) |
| Visual Basic (Declaration) |
|---|
Public Function GetCameraForFrame ( _ cameraIndex As Integer, _ frameNo As Double _ ) As Camera |
| Visual C++ |
|---|
public: Camera^ GetCameraForFrame( int cameraIndex, double frameNo ) |
Parameters
- cameraIndex
- Type: System..::.Int32
cameraIndex
- frameNo
- Type: System..::.Double
frameNo is double - so it is possible to create smoother animation with getting the positions within frames