Gets the camera with index cameraIndex for the frameNo. Note: frameNo is double - so it is possible to create smoother animation with getting the positions within frames. See GetFrame for more details.

Namespace:  Ab3d
Assembly:  Ab3d.Reader3ds (in Ab3d.Reader3ds)
Version: 4.2.0.0 (4.2.0.0)

Syntax

C#
public Camera GetCameraForFrame(
	int cameraIndex,
	double frameNo
)
Visual Basic (Declaration)
Public Function GetCameraForFrame ( _
	cameraIndex As Integer, _
	frameNo As Double _
) As Camera
Visual C++
public:
Camera^ GetCameraForFrame(
	int cameraIndex, 
	double frameNo
)

Parameters

cameraIndex
Type: System..::.Int32
cameraIndex
frameNo
Type: System..::.Double
frameNo is double - so it is possible to create smoother animation with getting the positions within frames

Return Value

Camera

See Also